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β’
2026-08-02 14:14
I built a zero-dependency Go CLI to package RPG Maker games
Releasing an RPG Maker game means a lot of manual, error-prone steps: check the
project, strip debug/save files, build per-platform archives, and ship them to
itch.io or Steam. I built RPG Maker Release Forge to make it one command.
## What it does
Every engine β MV, MZ, XP, VX, VX Ace, and 2000/2003.
Audit before build β finds missing engine files, broken asset references,
invalid JSON, ...